Computer Vision & Image Generation• Published on July 8, 2026

SoccerNet 2026 Challenges Results

Anthony CioppaSilvio GiancolaHåkan ArdöMohamad DalalJan HeldJérémie OchinJiayuan RaoKaren SanchezRenaud VandeghenArtur XarlesOlivier BarnichAlbert ClapésMathieu DelvauxSergio EscaleraBernard GhanemCédric HonsAntoine HouetSotiris ManitsarisTom MichelPierre MirallesThomas B. MoeslundMikael NilssonBogdan StanciulescuMarc Van DroogenbroeckYanfeng WangWeidi XieFaisal AltawijriMohamed AtefSemen BudennyyVasiliy ChelpanovPuhua ChenYixin ChenLechao ChengJianling ChuJu-Seong DoOleg DuryginOmar FetouhMirco FuchsYoussef GhallabFalguni GhoshWonjun HeoYufeng HuWeixuan HuangPhuong-Linh Huynh-HaMatvey IsupovYangguang JiSiyuan JiangZhenxiang JiangWonyong JoHo-Young JungSeongHeon KangMinJae KimYoungseon KimJakub KomosaArtem KonshinTrung-Hoang LeJongmin LeeLingling LiLitao LiVadim LinkovFang LiuHaoxuan MaShun MakinoIsmail MathkourKonstantin MitinMikhail MoiseevTakumi NagayaYuki NakamuraThanh-Khoi NguyenHoang-Phuc NguyenTrong-Thuan NguyenChristian OrduzKwanyong ParkFabian PerezParthsarthi RawatSuHyun RimHoover Rueda-ChacónAtom ScottMinori SugimuraYuyang SunShengeng TangMinh-Triet TranIkuma UchidaJuan VanegasThanh-Nhan VoJiangtao WangYaxiong WangXiaogang WangRuifeng WangRio WatanabeJiali WenYongliang WuDi YangXu YangZhuo YangXinyu YeYibo YuZihan ZhaiYu ZhangZhenyu ZhaoZhun ZhongYixi ZhouXingyu ZhuWenbo ZhuJulian Ziegler

Abstract

The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video understanding. This year's challenges span five vision-based tasks: (1) Ball Action Anticipation, predicting the timing and class of ball-related actions within a short future window from a preceding observation window; (2) Player-Centric Ball Action Spotting, temporally localizing and classifying ball-related actions while assigning each action to the acting player through team affiliation and jersey number; (3) Novel View Synthesis, rendering images from unobserved camera poses in multi-view football scenes; (4) Spiideo SoccerNet Synloc, localizing athletes in real-world pitch coordinates from a single calibrated static-camera image; and (5) Visual Question Answering, answering multiple-choice questions about football broadcasts across text, image, and video inputs. For each task, participants were provided with annotated data, a unified evaluation protocol, and a public baseline. This edition saw broad participation, with 427 teams submitting 1,129 entries across the five tasks and 28 teams contributing reviewed technical reports. This paper describes each task and its evaluation protocol, presents the challenge leaderboards, and summarizes the leading submissions, with the aim of documenting the current state of each task as measured on held-out challenge data.