Knowledge graphs (KGs) are often automatically constructed from large-scale corpora, but they inevitably contain factual errors due to noisy sources and extraction failures, and verifying them reliably at industrial scale remains a critical challenge. To address this, we propose AgentKGV, the Agentic LLM-RAG framework for KG fact Verification, that integrates dynamic routing and iterative query rewriting, which handles surface-form mismatch in document-level retrieval. To make this framework more accurate and cost-efficient for industrial deployment, we further introduce a two-stage training strategy: turn-level distillation-based SFT that transfers reasoning ability from a large teacher model into a small model for stable query rewriting and reasoning, and trajectory-level GRPO that optimizes the search policy to reduce unnecessary retrieval at scale. On the long-tail-predicate split of the open-domain T-REx benchmark, our framework improves macro-F1 over single-turn RAG by 5.5 \%p, and two-stage training does it further by 9.4 \%p. GRPO also cuts the average number of search calls from 3.24 to 1.63 without lowering accuracy.
As audio-visual generative models evolve into world simulators, cross-modal synchronization stands as a critical proxy for assessing the consistency of world dynamics and causality in generated content. However, existing evaluation metrics presume structural correctness, reducing synchronization to mere temporal alignment. Consequently, they fail on generative outputs, especially when exhibiting structural hallucinations and asymmetric cross-modal relations, which currently \textbf{mandate expert human annotation to assess synchronization.} This dependency introduces a critical paradox: \emph{human evaluators rely on relative, reference-dependent comparisons, whereas automated metrics require reference-free, absolute scalars.} We resolve this paradox by proposing a framework that distills relative human perception into a continuous, globally consistent metric. First, we introduce SynthSync, a dataset of generative failures ranked via pairwise human annotations. Second, we adapt the Omni-LLM equipped with a continuous latent projection to translate relative human rankings into continuous absolute values. Third, we propose Real-Valued Group Relative Policy Optimization ($\mathbb{R}$-GRPO) to internalize the global causal structure of synchronization via listwise score distributions. Empirically, our metric achieves state-of-the-art human preference alignment. We leverage this estimator to establish a standardized benchmark, advancing AV-Gen assessment from low-level signal correlation to visually grounded causality.
In the task of human mesh recovery (HMR), multi-person scenes are particularly difficult to handle due to the many entities that appear and occlusions between them over time. In particular for video inputs, there is a need to track each entity reliably and consistently. Existing methods rely on pretrained human detection modules, increasing their runtime and limiting the number of tracked entities. We present DETRAM, a unified framework for multi-person HMR and tracking that simultaneously detects, reconstructs, and tracks humans across time, both automatically and via user prompts. DETRAM uses a single transformer decoder with an identity-consistent set of learnable query embeddings that persist across frames: detection queries discover new people, tracking queries maintain pose and shape for existing individuals, and prompt queries follow user-specified identities. Our approach achieves state-of-the-art tracking results on PoseTrack21, 3DPW, BEDLAM, and MuPoTS-3D, and competitive reconstruction accuracy on BEDLAM and 3DPW, while uniquely supporting prompt-based tracking of individuals in multi-person scenes. To our knowledge, this is the first method to unify promptability and multi-person HMR with tracking in an end-to-end trainable framework, enabling user-directed human analysis in videos.
We present Subtoken Vision Transformer (SubViT), a selective image tokenization method for fine-grained visual recognition. Standard Vision Transformers compress each fixed-size patch into a single token, although fine-grained distinctions often depend on localized variations within only a few patches. SubViT addresses this mismatch by representing discriminative patches with multiple subtokens while retaining the original token sequence for global context, thereby allocating additional capacity where it is most needed. Since attention heads encode complementary semantics and extracting attention maps at inference requires an extra backbone forward, we adopt a two-stage training strategy. Stage 1 fine-tunes the ViT using subdivision regions sampled from random attention heads, exposing the model to diverse subdivision patterns. Stage 2 identifies informative attention maps through feature-degradation distances and distills them into a lightweight single-map router, which directly predicts deterministic token-importance scores without a separate attention forward. We evaluate SubViT on Generalized Category Discovery (GCD), a challenging task requiring both fine-grained discrimination and generalization to unlabeled novel categories. Across CUB, FGVC-Aircraft, and Stanford Cars, SubViT improves the average novel-category accuracy of DINOv2 from $81.3\%$ to $84.7\%$, with only $0.50$ ms additional latency and $3.4\%$ more FLOPs, while reducing latency by $73.8\%$ relative to Retina Patch. Results on CIFAR-10 and ImageNet-100 demonstrate its broader applicability.
Training-free in-context segmentation enables new object categories to be introduced at inference time from a single annotated reference image, eliminating the retraining and memory overhead of class-incremental learning. Recent approaches achieve this by combining vision foundation models for semantic correspondence with promptable segmentation networks like SAM. However, their performance is fundamentally limited by the quality of the cross-image similarity map; shared contextual backgrounds between the reference and query systematically elevate similarity in non-target regions, degrading prompt localization. We present REBASE, a training-free framework that explicitly suppresses these spurious contextual correspondences. Our method identifies the low-rank background feature subspace from the reference image and project the reference and query features onto its orthogonal complement in closed form, yielding cleaner semantic matching. We then generate positive point prompts using similarity-weighted farthest-point sampling, paired with a refined dense similarity prior. Without any training or parameter updates, our approach establishes a new state of the art among training-free methods on PACO-Part, FSS-1000, and cross-domain datasets such as ISIC2018, demonstrating that explicit background subspace removal is a highly effective principle for one-shot localization.
Dataset condensation for action segmentation synthesizes compact, informative representations of long, untrimmed video datasets. The existing approach relies on Variational Autoencoders and an iterative latent optimization; it is computationally expensive and suffers from over-smoothed reconstructions and rigid temporal constraints. This paper proposes to shift the condensation paradigm from optimization-based inversion to deterministic latent mapping. By leveraging Denoising Diffusion Implicit Models, we represent action segments as continuous trajectories anchored by sparse latent points in the noise manifold. To maximize representational efficiency, we introduce an adaptive allocation mechanism that dynamically redistributes the anchoring budget based on segment-wise reconstruction difficulty. Extensive experiments demonstrate that our framework significantly outperforms state-of-the-art methods in segmentation performance across common datasets. Notably, our approach achieves performance parity with real data training while maintaining a condensation ratio of 2.4\% on Breakfast dataset.
Although Video Large Language Models (Video LLMs) have shown strong performance in video understanding, their efficiency is still limited by the large number of visual tokens. Existing video token compression methods typically rely on frame-wise saliency or heuristic token merging, which can over-focus on locally salient regions and produce ambiguous fused features. To address these issues, we propose GeoTrace, a training-free spatiotemporal token compression framework that decomposes video evidence into exact skeleton tokens and traceable residual event tokens. Specifically, Contextual Farthest-Point Anchoring (CFPA) preserves salient, context-consistent, and high-coverage skeleton tokens, while Trajectory-Constrained Residual Condensation (TCRC) compresses residual tokens through one-to-one temporal trajectories and constrained near-manifold condensation, producing traceable event tokens with reduced ambiguity. We evaluate GeoTrace on four Video LLMs across four video understanding benchmarks, and the results demonstrate its effectiveness and generalization across different model architectures and scenarios. On LLaVA-OneVision, with only 10\% visual tokens retained, GeoTrace achieves a \(12.99\times\) TFLOPs reduction while preserving 99.1\% of the vanilla performance. Overall, GeoTrace offers a compact and traceable token representation for efficient and robust Video LLM inference. Code is available at \href{https://github.com/guohuan-xie/GeoTrace.git}{\texttt{Code}}.
Object detection is a fundamental component in numerous Unmanned Aerial Vehicle (UAV) applications, yet it has long been plagued by hindrances like occlusion or target pixel scarcity. Active Object Detection (AOD) provides a novel paradigm to address these challenges via active vision, while UAV-based AOD research remains scarce due to the lack of high-quality datasets and benchmarks for algorithm development and evaluation. To fill this gap, this paper presents ATRNet-LUDO, the first large-scale real-world dataset for UAV-Ground Active Object Detection (UGAOD). It contains 121,000 multi-view panoramic multi-target aerial images and 1.21 million local single-target slices, covering 10 vehicle targets across 40 scenarios. It enables the construction of diverse training and testing environments for UAV agent interaction and active observation policy learning. Based on this dataset, we establish a comprehensive evaluation benchmark for AOD policy learning methods. Most existing AOD policies rely on Deep Reinforcement Learning (DRL) but suffer from poor generalization. Evaluations on our benchmark reveal a significant generalization gap between training and testing performance, highlighting an urgent need for solutions. To this end, we leverage the Joint Embedding Predictive Architecture (JEPA) to construct a world model that enhances state representation learning, and propose AOD-JEPA by incorporating AOD-specific prior knowledge. Extensive experiments validate its effectiveness and superiority. We hope ATRNet-LUDO and the benchmark will advance research in the UGAOD field. The dataset and code are soon available at https://github.com/Leo000ooo/LUDO_dataset.
Cyberattacks on operational technology are increasingly causing costly downtime and physical damage, exposing the limitations of traditional rule-based monitoring in industrial IoT environments. While Large Language Models (LLMs) have strong semantic reasoning abilities to assist in decision support, their hallucinatory nature presents unacceptable safety liabilities for closed-loop control. This paper introduces a neuro-agentic control framework, a novel architecture that couples an LLM-based planner (i.e., such as Gemini 2.5 Flash-Lite) with a pre-trained Time-Series Foundation Model (TimesFM), to achieve physics-grounded autonomous defense. The paper introduces a ``Counterfactual Physics Injection'' mechanism that simulates the impact of LLM-proposed interventions within the numerical latent space of the foundation model before actuation, while allowing the system to reject hallucinatory or unsafe actions. Evaluated on an industrial dataset (e.g., the Secure Water Treatment (SWaT)) in the context of stochastic attack scenarios, the framework exhibited better performance compared to LSTM and TCN baselines. The Neuro-Agentic Loop prevented five breaches (33.3%) below the threshold versus LSTM (26.7%) and TCN (13.3%), with zero physically invalid (hallucinated) actions executed. These results demonstrate the efficacy of using foundation models as deterministic ``Sentinels'' to safeguard agentic AI in critical infrastructure.
Recent advancements in LVLMs necessitate robust benchmarks for complex, visually grounded reasoning. A critical limitation is identified in many document understanding benchmarks: visual content is often reducible to text, enabling high performance without genuine visual grounding. To address this limitation, OmniMapBench is introduced to foster visual-centric reasoning for map documents. The benchmark comprises 2,096 manually annotated question-answer pairs across 1,603 map documents from nine categories. It is designed to probe a hierarchy of skills, ranging from perception to multi-step visual reasoning. To quantify benchmark properties, a simple yet effective benchmark-level metric is proposed: the Visual Dependency Index (VDI), defined as the accuracy drop when images are replaced with question-agnostic descriptions. OmniMapBench exhibits higher VDI than established benchmarks, which quantitatively validates its focus on irreducible visual reasoning. Comprehensive evaluations of 25 leading LVLMs are conducted on OmniMapBench. A significant performance gap is observed, with the top-performing model achieving only 75.03\% accuracy. This result underscores the challenges posed by OmniMapBench to current LVLMs. This work aims to catalyze progress in visual-centric reasoning for document understanding of LVLMs. The dataset and code are publicly available at https://github.com/SIGMME/OmniMapBench.
Text-to-image diffusion models exhibit unprecedented generative capability and contain rich intermediate representations that can be useful for discriminative vision tasks. Motivated by this observation, we study a focused question: how can the denoising dynamics of a pretrained diffusion model be adapted to support discriminative representation learning while preserving its generative behavior under parameter-efficient updates? We present D$^3$CL as an investigation of this question. Our key observation is that noisy latents at different diffusion timesteps can be interpreted as stochastic views of the same underlying image, enabling a contrastive objective to be coupled with the standard denoising reconstruction loss. This formulation provides a simple way to probe the interaction between generative denoising and discriminative representation learning without training from scratch. To keep the adaptation lightweight, we apply LoRA updates to a pretrained Stable Diffusion backbone while freezing the original model parameters. D$^3$CL provides strong empirical evidence that reconstruction and noise-level contrastive objectives can be complementary: on ImageNet-1K, it obtains 80.1% linear-probing accuracy and an FID of 5.56 for $256 \times 256$ unconditional generation. Additional ablations on the design space suggest that the usefulness of diffusion features depends on where and how denoising states are sampled. These results establish D$^3$CL as a parameter-efficient adaptation framework for pretrained diffusion models, showing that noise-level contrastive learning can structure denoising representations for discriminative tasks while maintaining generative performance.
Software engineering (abbrev. SE) has continuously evolved through increasingly powerful forms of reuse, from source code and libraries to components and services. Recent advances in AI agents have introduced a potentially new reusable artifact: skills. Emerging agent skill repositories and marketplaces enable developers to package, share, and reuse SE expertise as reusable skills. This trend raises a fundamental question: what SE activities are being encapsulated into reusable skills? Existing studies primarily focus on a broad range of skills acquisition, safety, or benchmarking, while lacking a systematic understanding of SE-specific skills and their coverage across the software development lifecycle. To address this gap, we conduct the first large-scale empirical study of SE skills in public repositories and marketplaces. We collect and analyze a large corpus of SE skills, examining the activities they encapsulate, lifecycle coverage, evolution characteristics, and evaluation mechanisms. Our findings reveal that SE activities are increasingly becoming reusable artifacts via skills and suggest promising research opportunities for skill recommendation and engineering-oriented structuring, as well as the need for mechanisms to encapsulate high-context SE activities into reusable skills. Overall, our study provides the first activity-centric characterization of SE skills and reveals how SE activities are increasingly being transformed into reusable skills. These findings offer new insights into skill reuse, ecosystem development, and the future of agent-centric SE.