In long-horizon tasks, decision-relevant state is often scattered across an expanding trajectory, while the action agent must surface it and act. As trajectories grow, task requirements, environment facts, prior attempts, diagnoses, and open subgoals can be buried in the context window or pushed beyond it, failing to influence decisions when needed. We call this failure mode "behavioral state decay". We study memory as an active intervention mechanism rather than passive retrieval. A separate memory agent runs alongside an unmodified action agent, updating a structured memory bank from the recent trajectory and deciding whether to inject a memory-grounded reminder or remain silent. The module is plug-and-play with frontier action agents and existing agent harnesses. Across Terminal-Bench 2.0 and $τ^2$-Bench, it improves pass@1 for both weaker and stronger action agents, with gains of +8.3 pp on Terminal-Bench and +6.8 pp on $τ^2$-Bench. Ablations show that selective intervention outperforms passive bank exposure, always-on injection, advisor-only guidance, and general retrieval. As an early step toward open-weight memory policies, we train Qwen3.5-27B on SETA using SFT and GRPO, improving validation reward and achieving partial transfer to Terminal-Bench.
Accurate 3D terrain maps are essential for emergency response when assessing wildfire hazards. However, wildfire-prone regions often span vast areas where conventional reconstruction methods underperform. Airborne LiDAR systems provide high-resolution terrain data, but they are expensive and infrequently updated. Image-based methods offer a lower-cost alternative, but struggle due to sparse visual features and limited image overlap. We propose a multi-modal reconstruction framework leveraging outdated Digital Elevation Models (DEMs) as geometric priors for image-based 3D reconstruction. Our key innovation is physics-based pixel-pixel alignment between images and DEM data, dramatically reducing computational complexity by eliminating expensive feature matching procedures. To validate our approach, we developed a large-terrain simulator based on a real wildfire-prone area, generating realistic images enabling a comprehensive evaluation. Given posed images and legacy DEMs, our method produces high-fidelity depth maps while maintaining real-time performance. We find significant improvements in reconstruction accuracy and computational efficiency over existing techniques, offering a scalable solution for wildfire response.
Rapid advancements in video diffusion models and temporal editing tools have enabled the generation of highly realistic human-centric videos, posing unprecedented challenges to digital content forensics. Existing benchmarks primarily focus on either face-swapping or global text-to-video synthesis, overlooking the crucial dimensions of human-object or human-human interactions and multi-modal alignment. To address these limitations, we introduce HumanForge, a unified, large-scale, and multi-paradigm human-centric video forgery dataset. To construct and annotate this dataset without labor-intensive manual labeling or hallucinated monolithic prompts, we propose Gen2Anno, a modular active multi-agent pipeline built on LangGraph. Gen2Anno coordinates six specialized agents-ranging from source profiling to MoE-based reference analysis and closed-loop forensic verification-to generate over 18K high-fidelity video segments and produce structured, contrastive omni-annotations containing binary decisions, fine-grained artifact categories, and spatio-temporal localization. Extensive benchmarks using state-of-the-art traditional detectors and Large Multimodal Models (LMMs) demonstrate the significant challenges of zero-shot generalization and fine-grained reasoning on HumanForge. Code and dataset will be publicly released.
Reinforcement learning increasingly relies on an LLM judge to score each rubric criterion, and that judge acts as the reward model during training. Before such a signal can be trusted, we need to know how capable the judge must be and how biased it is. We study this calibration question for citation quality in deep-research systems, where a search-grounded LLM must support each claim it writes with a cited source. Citation quality is a structured rubric task in which each attribution-citation pair is judged along two dimensions that require an LLM, source relevance and factual support. On an adversarial long-form benchmark, we score 8 off-the-shelf LLM judges from 3 model families against gold labels over 1,248 rubric decisions, all of which were human-reviewed and 378 of which were hard cases adjudicated from judge disagreements. Cheaper judges remain competitive across both dimensions, with GPT-5-mini attaining the strongest source-relevance pass-class F1 at 0.908 ($κ$=0.636), while on factual support the judges are statistically indistinguishable (overlapping confidence intervals), so no single model dominates. At comparable F1, the judges still differ substantially in pass-rate drift, false positive rate, and false negative rate. Scalar F1 obscures this directional bias, yet it is exactly what a downstream reinforcement learning loop would reinforce. Calibrating the judge is therefore a prerequisite for using citation rubrics as reward signals, and our results show that this calibration does not require the most expensive available model.
Repository-level code generation requires implementing target functions while accounting for complex cross-file dependencies and project-specific conventions. Existing retrieval methods predominantly rely on lexical, structural, or semantic similarity, often overlooking repository functions that implement similar procedural logic despite differing in identifiers or application domains. We propose ProjAgent, a repository-level code generation system that introduces procedural similarity as an explicit retrieval signal. ProjAgent decomposes the target function into intermediate reasoning steps and employs an agentic workflow to retrieve repository functions that exhibit similar procedural behavior at each step. The retrieved procedural context is integrated with conventional semantic retrieval to construct a richer repository context for code generation. ProjAgent further incorporates a conservative static-analysis feedback loop that iteratively repairs generated code using compiler and static-analysis feedback. Evaluated on REPOCOD, ProjAgent achieves 41.14% Pass@1, outperforming existing retrieval-based baselines. These results demonstrate that procedural similarity is an effective and previously unexplored retrieval dimension for repository-level code generation.
Speculative decoding accelerates sampling from an autoregressive LLM by using a faster auxiliary model to draft tokens which are then verified in parallel by the LLM. Standard speculative decoding is lossless: its rejection and resampling steps exactly preserve the LLM's sampling distribution. Recent work argues that relaxing this strict guarantee can yield further speed-ups, controlled capability-speed trade-offs, or even capability gains. We practically investigate training-free relaxed speculative decoding techniques, unify existing approaches within a shared framework, benchmark them on contemporary settings, and distil takeaways and empirical findings for practitioners. Important takeaways include: relaxation can require considerable capability evaluation unlike lossless speculative decoding, and many relaxed approaches rely on a drafter that is a good language model, making them unsuited for lightweight dedicated multi-token-prediction drafters.
Modern Video Object Segmentation (VOS) involves tracking and segmenting user-specified targets. While recent approaches have achieved remarkable performance in single-target scenarios, extending them to multi-target settings typically involves replicating the single-target processing for each individual object, resulting in reduced frame rates (FPS) with unbounded latency as target count increases. Built upon Segment Anything 2 (SAM2), we propose SAM-MT, which addresses this by transforming the model into an interactive framework for real-time Multi-Target video segmentation. SAM-MT uses explicit queries to represent different individual targets, in parallel with a shared representation for global context. It employs decoupled masked attention to keep individual identities distinct from cross-target interference, and sparse memory for stable temporal evolution, along with specialized strategies for occlusion handling and overlap prevention. SAM-MT successfully decouples latency from the number of targets, achieving real-time speed on par with single-target baselines (>36 FPS for 10 targets) while maintaining SAM2's robust video segmentation performance.