Automatic writer identification systems have progressed remarkably in recent years, yet their deployment in archival paleography remains limited by the scarcity of labeled training data, open scribe sets, and degraded image quality. We present TextileNet, a fully convolutional multi-task network trained exclusively on synthetic data to produce dense pixel-level texture embeddings, which we transfer zeroshot to historical manuscript analysis. As an original contribution to evaluation methodology, we designed a paleographic visual quiz of 80 pair and triplet questions and administered it to a range from lay participants to senior paleographers under strict anonymity, establishing to our knowledge for the first time a human baseline for script-style discrimination on late medieval text. We employ TextileNet embeddings to perform zero-shot retrieval on sub-word granularity for hand and gender identification. Our experimental results help in building the credibility of TextileNet in the paleographic domain, but more than that demonstrate in experimental terms that the question of gender in handwriting needs to be treated with caution.
Generally, monocular methods capture rich contextual priors but lack geometric precision, whereas stereo methods are geometrically accurate yet struggle in textureless and occluded regions. Several approaches attempt to combine their strengths to enhance the generalization of stereo matching (SM) by aligning monocular depth with stereo information. However, establishing a stable and generalizable alignment is challenging, and unreliable monocular cues can substantially degrade performance. This paper rethinks monocular depth embedding. First, to prevent shortcut learning, we reduce branch coupling instead of expanding network width. Second, we construct soft constraints instead of hard ones from monocular depth to improve tolerance to monocular depth errors. Based on the principles, we integrate monocular information into both feature extraction and GRU iterations. Specifically, the monocular depth map is fused with the RGB image to sharpen depth boundary perception and suppress matching ambiguities. The fused image is then used for feature extraction, allowing the contextual features to encode global geometric information. Furthermore, the monocular depth gradient feature is employed to guide disparity updates, helping to escape local oscillations. Finally, to address the boundary blurring of supervised disparity caused by data augmentation, we propose an edge confidence estimation method and an edge-aware loss function. Our method achieves state-of-the-art (SOTA) performance on multiple standard benchmarks, demonstrating excellent generalization while improving accuracy. The code is available at https://github.com/linliboabc-maker/stereo-matching-digital.
Mobile robots operating indoors must re-identify previously observed objects after long temporal gaps, significant viewpoint changes, and severe illumination variations. This remains a challenging problem: multi-object tracking methods are optimized for short-term association of pedestrians and vehicles at video rates, person and vehicle re-identification approaches lack persistent memory mechanisms, and state-of-the-art video object segmentation techniques rely on reactive distractor filtering rather than enforcing global identity consistency. To address these limitations, we present REMIND, an online tracker designed for long-term multi-object re-identification of generic indoor objects from monocular RGB imagery, requiring neither camera pose nor depth. Motivated by evidence from visual cognition that humans rely on accumulated appearance familiarity and spatial context rather than explicit self-localization, REMIND combines frozen DINOv3 features with a dual-bank multi-prototype appearance memory, part- and background-level descriptors, a neighbour-context reasoning module exploiting spatial co-occurrence, and joint Hungarian assignment with ambiguity-aware safeguards. On a purpose-built indoor dataset featuring controlled revisits and dense same-class clutter, REMIND reaches 90.35% IDF1, nearly 20 points above a state-of-the-art video object segmentation baseline and more than 36 above a strong tracking-by-detection baseline. On ScanNet++, it attains the highest IDF1 in every setting but one, end-to-end detection over all scenes, where the tracking-by-detection baseline is marginally ahead while REMIND still associates and recovers identities more accurately; it also completes every scene, whereas the video object segmentation baseline exhausts GPU memory on 66.9% under YOLO detections. The complete system, evaluation framework, and dataset are publicly released.
Sign Language Retrieval (SLRet) enables efficient access to sign language content but remains fragile in fine-grained scenarios where visually similar signs must be distinguished. We show that this limitation does not stem from model capacity, but from ineffective hard negative supervision. Specifically, we formulate fine-grained retrieval failures as a negative distribution mismatch: semantically distinct yet visually confusable signs are rarely treated as hard negatives, while existing text-based mining strategies fail to capture such visual ambiguity. To address this issue, we propose Sign-Aware Hard Negative Mining (SAN), which constructs hard negatives based on visual confusability in the sign embedding space rather than linguistic similarity. Experiments on PHOENIX-2014T demonstrate that SAN substantially improves fine-grained retrieval performance while preserving coarse-grained accuracy, highlighting the importance of aligning negative supervision with visual ambiguity in sign language retrieval.
We present a novel integrated architecture for robust online 3D Gaussian splatting, real-time VR exploration, and speech-driven Vision-Language-Model interaction. Unlike methods assuming clean depth or external poses, our system combines ORB-SLAM3-based pose estimation with online Gaussian reconstruction for noisy real-world data. A VR pipeline enables immersive exploration of incremental reconstructions; a semantic module transcribes voice commands, generates scene descriptions, and records points of interest. Against state-of-the-art online Gaussian splatting methods, we improve image quality on our dataset (+14.5% PSNR, +8.6% SSIM, -14.3% LPIPS) and TUM-RGBD (+11.7% PSNR, +7.8% SSIM, -21.6% LPIPS), with comparable or superior frame rates via quality-speed configurations. We achieve an 88% VLM object-recognition rate.
Recent 3D geometric foundation models, such as VGGT, provide robust feed-forward 3D reconstruction by directly predicting camera poses and 3D scene points from input images. However, their results remain inaccurate, and scaling them to long sequences or large unordered image sets typically requires chunk-wise processing, which can introduce drift and inconsistency. We present Glob3R, a global SfM-style reconstruction built on 3D foundation models. Our key idea is to explicitly optimize feed-forward geometric predictions. To this end, we augment a frozen Pi3X backbone with a lightweight dense matching head that predicts image warps between selected reference frames and neighboring views. These dense warps are converted into sparse but reliable multi-view feature tracks, which provide correspondence constraints for global optimization. We further introduce a keyframe-based sliding-window association strategy that propagates tracks and relative poses across overlapping windows, enabling scalable reconstruction. Finally, we perform global motion averaging and bundle adjustment to refine camera poses, reduce scale inconsistencies, and recover dense scene geometry. Extensive experiments on indoor, outdoor, large-scale driving, and unordered SfM benchmarks demonstrate that Glob3R achieves robust and accurate reconstruction. It consistently improves over feed-forward foundation-model baselines and recent scalable reconstruction methods, while being more robust than classical SfM pipelines. The refined poses also lead to higher-quality neural rendering, validating the benefit of combining foundation-model priors with global geometric optimization. Project page: https://junyuandeng.github.io/Glob3r
The rapid expansion of solar photovoltaic (PV) systems has increased the need for reliable and scalable fault classification, as manual inspection is impractical at scale. Thermal infrared (IR) imaging provides a non-contact solution for identifying PV faults; however, accurate classification remains challenging due to class imbalance, limited texture information, and subtle thermal differences. In this work, we investigate the applicability of Joint-Embedding Predictive Architecture (JEPA) for thermal IR PV fault classification across various scenarios and propose JEFFNet (JEPA-EFFicientNet), a multibranch architecture that combines JEPA-based self-supervised representation learning with EfficientNetV2-S-based supervised convolutional feature extraction. JEFFNet fuses semantic representations from a JEPA-pretrained Vision Transformer with convolutional features from EfficientNetV2-S, enabling complementary feature learning. JEFFNet is evaluated on two public thermal IR datasets, PVF-10 and InfraredSolarModules (ISM), for both multiclass and derived binary (healthy/faulty) classification. On PVF-10, JEFFNet achieves an F1-score of $93.21$ and an accuracy of $94.33$ in the 10-class task, and an F1-score of $97.53$ and an accuracy of $96.41$ in the derived 2-class task. On ISM, JEFFNet achieves an F1-score of $72.60$ and an accuracy of $83.88$ in the 12-class task, and an F1-score of $94.69$ and an accuracy of $94.78$ in the derived 2-class task. JEFFNet also uses only 108.6M parameters versus 205.91M for GEPFNet, a 47.2\% reduction. These results demonstrate that combining self-supervised semantic and supervised convolutional features provides an effective, parameter-efficient solution for thermal IR PV fault classification. The source code is publicly available at https://github.com/Azimi2kht/JEFFNet
Real-world sRGB image denoising remains challenging due to the nonlinear characteristics of sensor noise and the difficulty of acquiring aligned clean-noisy image pairs. Supervised denoisers often overfit to limited paired datasets, while self-supervised methods still depend on sufficiently diverse noisy observations. These limitations motivate scalable noise synthesis methods that can model real-world noise without clean ground truth or camera metadata. We propose YeTI, a real-world sRGB noise generation framework that learns from only two noisy observations of the same scene. YeTI uses a Reconstruction Autoencoder to disentangle scene structure and noise characteristics, and models the latent noise distribution with a one-step Conditional Diffusion Transformer trained using consistency objectives. Given a single noisy input at inference time, YeTI generates realistic, signal-dependent noise while preserving the underlying scene content. Extensive experiments demonstrate the effectiveness of YeTI across real-world benchmarks. We evaluate noise generation on SIDD and further assess generalization on SIDD+, MAI2021, and SID, covering smartphone and diverse consumer-camera sensors. Downstream denoising results on DND further show that denoisers trained with YeTI-synthesized images achieve strong real-world performance, highlighting the practical value of clean-image-free and metadata-free noise generation.
Aerial-Ground Person Re-IDentification (AG-ReID) aims to retrieve the same person across heterogeneous aerial and ground camera platforms. Although great progress has been made, existing methods remain suboptimal due to the direct feature alignment across views, overlooking view-specific cues. To address this issue, we propose a novel Hierarchical Hyperbolic Representation (HiHR) framework for AG-ReID. More specifically, we first extract multi-granularity features based on pre-trained visual-text encoders. Then, we propose a Text-guided Multi-granularity Fusion (TMF) to fuse multi-granularity features and enhance the representation ability of identity features. Furthermore, we introduce the Hierarchical Hyperbolic Learning (HHL) to construct a hierarchical feature structure in a hyperbolic space. This hierarchy includes a coarse level that ensures identity separability and cross-view consistency, and a fine level that preserves view-specific discriminative cues. As a result, our proposed framework can effectively aggregate view-invariant and view-specific discriminative features for AG-ReID. Extensive experiments on four AG-ReID benchmarks demonstrate the effectiveness of our framework. The source code is available at https://github.com/YangQiWei3/HiHR.
Egocentric 3D human pose estimation from head-mounted stereo cameras is challenging due to fisheye distortion, severe self-occlusion, and frequent truncation of body joints outside the camera field of view. Recent stereo egocentric methods have improved performance through heatmap lifting, stereo correspondence, and transformer-based refinement, but they often rely heavily on frame-local evidence or use temporal information only as auxiliary pose-level context. This limits robustness when current-frame stereo cues are weak, occluded, or ambiguous. We propose TSR-Ego, a temporally guided stereo framework that couples short-term motion evidence with projection-guided feature sampling. The model first enriches dense stereo feature maps using a causal depthwise-separable temporal convolution, allowing past visual evidence to influence the feature space before deformable cross-attention. A single-stage causal stereo decoder then refines learned 3D joint queries through temporal self-attention, joint self-attention, and fisheye deformable stereo cross-attention, using the evolving pose estimate to generate 2D sampling references. Unlike methods that apply temporal reasoning mainly after pose prediction, TSR-Ego uses motion context to shape both the sampled stereo features and the joint representations while preserving online inference without future frames. Experiments on UnrealEgo2 and UnrealEgo-RW show state-of-the-art performance, with especially strong gains on real-world sequences.
Saliency maps are most useful when they identify the image regions that are sufficient to preserve a model's behaviour. We introduce SEAMS, a sufficiency-based saliency method that directly optimises a soft mask using a preservation objective. Given a frozen differentiable model output, such as a class probability, CLS embedding, or token representation, SEAMS searches for a compact mask that preserves the selected output. The approach relies on a simple optimisation framework based on soft masks, a learnable budget, and a three-way image composite generated entirely from the query image. As a result, it requires no auxiliary distractor dataset, architecture-specific attribution mechanism, or differentiable top-k relaxation. Experiments with frozen ViT-S/16 and ConvNeXt models show that the same optimisation pipeline can generate object-level, class-conditioned, and token-level explanations by changing only the preserved target. The resulting masks are compact, interpretable, stable across random initialisations, and competitive on insertion and deletion benchmarks. Our results also indicate that different architectures often rely on different sufficient evidence while achieving similar preservation fidelity, highlighting the architecture-dependent nature of visual explanations.
Fusing standard RGB frames with asynchronous event streams has emerged as a definitive paradigm for robust perception in degraded environments. Although unified backbones have recently gained traction in multi-modal vision, adapting them to the RGB-Event domain remains fundamentally challenging. Existing architectures either resort to decoupled dual encoders that double computational overhead, or adopt generic unified designs that fail to resolve implicit geometric parallax and cross-spectral aliasing under the extreme representational divide between dense intensity grids and sparse kinematic spikes. To transcend these bottlenecks, we present Evita, the first unified backbone specifically engineered for dedicated dense RGB-Event parsing. To achieve profound modal synergy, Evita explicitly embeds a suite of intrinsic co-learning modules directly into every encoder layer. Specifically, it features Geometric Parallax Rectification for adaptive spatial alignment, Harmonic Spectral Resonance for texture transfer exclusively in the complex frequency domain, and Transient Global Routing for event-driven asymmetric attention. To guarantee robust feature extraction against spatial misalignments and decouple representations from specific event encodings, we construct N-ImageNetV2 alongside a stochastic event representation mixing pretraining protocol, empowering the network to seamlessly accommodate arbitrary event formats in downstream tasks. Extensive evaluations across the DELIVER, DDD17, and DSEC benchmarks confirm that Evita establishes new state-of-the-art metrics while delivering a superior accuracy-latency trade-off for real-time multimodal perception.The code are publicly available at: https://github.com/chaineypung/Evita.